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Game Developer & 3D Generalist

CHRISTIAN LAMM

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Programs & Skills

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Blender

Shading, lighting and rendering for final compositions of showcased work

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Unreal Engine 5

Environment building, lighting, full game development for 3D game applications

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Maya

Modeling, texturing and retopology for exporting out for game engines

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Unity Game Engine

Environment building, lighting, full development for games and VR simulation applications

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Photoshop

Graphic design, texture creation, concept art, 2D environment building, UI/UX design

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Ableton Live 11

Sound design and musical composition for showcased games and animations

Showcase

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ABOUT
       ME

Following my passion for design, I earned my undergraduate degree in Game Studies & Design from Old Dominion University, with a minor in Studio Art. Though my 3D skills are mostly self taught, I came out of the program with lots of connections and opportunities which led me to my most recent position at the Virginia Modeling, Analysis & Simulation Center - VMASC as a Graduate Research Assistant while working towards my Masters of Engineering Management at Old Dominion University. 

 

Experienced 3D artist, Game Designer, Game Developer, Photographer and Audio Engineer.

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